LFS Editor/Modeller/Texture Page Mode
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< LFS Editor | Modeller
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| LFS Editor | |
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| Vehicle Mods |
Texture page mode (or page mode) is one of the editing modes of the Modeller, a part of the LFS Editor. Texture files and skins are loaded as "pages", which can be split into multiple cutouts.
Entering the texture page mode
- 1 Open the Modeller.
- 2 Click the page button at the top left or press 7.
Special page names
Some page names have a special meaning and do not represent a physical PNG file.
| Page name | Description | Preview |
|---|---|---|
| s_clock | dashboard clocks with black backcground | |
| s_clock_white | dashboard clocks with white backcground | |
| s_clock_formula | formula style dashboard clocks used in FOX | |
| s_clock_f1 | F1 style dashboard clocks used in BF1 | |
| s_clock_f3 | F3 style dashboard clocks used in FO8 | |
| s_clock_fbm | dashboard clocks used in FBM | |
| s_info | in timed races: live time elapsed in HH:MM:SS format in practice or cruise mode: current UTC time |
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| s_mirr | used for side mirrors and internal mirror | |
| s_plate | customizable numberplate with black text on white background | |
| s_plate_ALP | customizable numberplate with white text on transparent background |