LFS Editor/Modeller/Texture Page Mode

From LFS Manual
< LFS Editor‎ | Modeller
Revision as of 07:46, 18 June 2024 by Flame CZE (talk | contribs) (→‎Special page names: links to dashboard editor)
Jump to navigationJump to search
TemplateIconUnderConstruction.png This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it.
LFS Editor
Vehicle Mods

Texture page mode (or page mode) is an editing mode of the modeller, a part of the LFS Editor. Texture files and skins are loaded as "pages", which can be split into multiple cutouts.

Entering the texture page mode

  1. 1 Open the modeller.
  2. 2 Click the page button at the top left or press 7.
Texture page mode in modeller

Special page names

Some page names have a special meaning and do not represent a physical PNG file.

Page name Description Preview
s_clock dashboard clocks with black backcground LFS Editor Modeller texture page s clock.jpg
s_clock_white dashboard clocks with white backcground LFS Editor Modeller texture page s clock white.jpg
s_clock_formula formula style dashboard clocks used in FOX LFS Editor Modeller texture page s clock formula.jpg
s_clock_f1 F1 style dashboard clocks used in BF1 LFS Editor Modeller texture page s clock f1.jpg
s_clock_f3 F3 style dashboard clocks used in FO8 LFS Editor Modeller texture page s clock f3.jpg
s_clock_fbm dashboard clocks used in FBM LFS Editor Modeller texture page s clock fbm.jpg
s_info in timed races: live time elapsed in HH:MM:SS format
in practice or cruise mode: current UTC time
LFS Editor Modeller texture page s info.jpg
s_mirr used for side mirrors and internal mirror
s_plate customizable numberplate with black text on white background LFS Editor Modeller texture page s plate.jpg
s_plate_ALP customizable numberplate with white text on transparent background LFS Editor Modeller texture page s plate ALP.png