LFS Editor/Modeller/Texture Page Mode

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LFS Editor
Vehicle Mods
Texture page mode in Modeller

Texture page mode (or page mode) is one of the editing modes of the Modeller, a part of the LFS Editor. Texture files and skins are loaded as "pages", which can be split into multiple cutouts.

Entering the texture page mode

  1. 1 Open the Modeller.
  2. 2 Click the page button at the top left or press 7.

Special page names

Some page names have a special meaning and do not represent a physical PNG file.

Page name Description Preview
s_clock dashboard clocks with black backcground LFS Editor Modeller texture page s clock.jpg
s_clock_white dashboard clocks with white backcground LFS Editor Modeller texture page s clock white.jpg
s_clock_formula formula style dashboard clocks used in FOX LFS Editor Modeller texture page s clock formula.jpg
s_clock_f1 F1 style dashboard clocks used in BF1 LFS Editor Modeller texture page s clock f1.jpg
s_clock_f3 F3 style dashboard clocks used in FO8 LFS Editor Modeller texture page s clock f3.jpg
s_clock_fbm dashboard clocks used in FBM LFS Editor Modeller texture page s clock fbm.jpg
s_info in timed races: live time elapsed in HH:MM:SS format
in practice or cruise mode: current UTC time
LFS Editor Modeller texture page s info.jpg
s_mirr used for side mirrors and internal mirror
s_plate customizable numberplate with black text on white background LFS Editor Modeller texture page s plate.jpg
s_plate_ALP customizable numberplate with white text on transparent background LFS Editor Modeller texture page s plate ALP.png