User:Flame CZE/Sandbox
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This is a manual for Live for Speed, the online racing simulator. This manual works like Wikipedia, meaning that you or anyone with an LFS account can edit almost any article right now by clicking on the edit link that appears at the top of the page. You can log in using the link top-right of any page. Don't be afraid to edit, you can't break the LFS Wiki.
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On this day
March 5
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- Introduction
- Game Modes
- Menu
- On-Screen Display
- Camera Views
- Keyboard Shortcuts
- Cars
- Vehicle Mods
- Tracks
- Driving guides
- Rules of Clean Racing
- Penalties
- Guides
- Hosting
- Leagues
- Commands
- LFS Programming
- Additional Tools
- FAQ
- Misc
LFS compatibility matrix
Assumptions:
- If a replay recorded in version A can be played in a newer version B, we assume that the replay can be played in all versions newer than A and older than B.
- If a replay recorded in version A can be played in a newer version B, we assume that a replay recorded in any version newer than A and older than B can be played in all versions newer than the replay version and older than B.
- If a replay recorded in version A cannot be played in a newer version B, we assume that a replay recorded in any version older than A cannot be played in version B.
- If a replay recorded in version A can be played in a newer version B, we assume that the replay cannot be played in all versions newer than B.
- If a replay recorded in version B cannot be played in an older version A, we assume that the replay cannot be played in all versions older than A.
| LFS Client | |||||
|---|---|---|---|---|---|
| 0.5A | 0.5B | 0.6A | 0.6B | ||
| Replay | 0.5A | - | Yes | No | No |
| 0.5B | Yes | - | No | No | |
| 0.6A | Yes | Yes | - | No | |
| 0.6B | Yes | Yes | No | - | |









