Difference between revisions of "LFS Editor"
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[[Image:LFS vehicle editor showcase.jpg|thumb|[[RB4 GT]] in LFS Editor]] | [[Image:LFS vehicle editor showcase.jpg|thumb|[[RB4 GT]] in LFS Editor]] |
Revision as of 13:55, 26 January 2024
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Vehicle Mods |
The Live for Speed Vehicle Editor (abbreviated as LFS Editor) is an official tool used to create custom vehicle mods for LFS.
Getting started
Reference manual
To get familiar with the LFS Editor features, you can check the following reference manual pages:
Frequently asked questions
If you are facing a problem with the LFS Editor or you have a question but don't know where to look, check if your question has already been answered:
Guides
There are guides for various features of the LFS Editor:
- Vehicle Layout
- Modelling
- Texturing
- Suspension
- Wheels & Tyres
- Drivetrain
- Engine
- Masses
- Lights
- Dashboard
- Number Plates
- Mirrors
- Steering Wheel
- Driver Animations
- Custom Skins
- Customisable Colours
- Aerodynamics
- Driver Side Swap
- Car Configurations
- Moving Parts
- Collaboration
- Optimisations
Official tutorials
by Scawen
- LFS Mods Introduction (11:49)
- LFS Modeller Overview (3:30)
- View Controls Overview (3:40)
- Updating a mod with a new version (4:06)
- Building the Brickmobile: Part 1 - Model (11:58)
- Exporting from Blender to LFS Editor (3:01)
- Building the Brickmobile: Part 2 - Texturing (9:24)
- Building the Brickmobile: Part 3 - First Drive (5:07)
- LFS Steering Animation Editor (12:09)
- Building the Brickmobile: Part 4 - Level of detail (LOD) meshes (5:43)
- Building the Brickmobile: Part 5 - Masses and object positions (5:22)
- Bike Steering & Suspension (13:19)
- Wheel rims in the LFS Editor (10:00)
Community-made tutorials
by Jake_Blasted
- LFS Editor HOW-TO guide 1 (47:26)
- Texturing & Clock Mapping (6:19)
- Custom Configurations (3:27)
- Suspension Types & Suspension Tuning (19:41)
- Aerodynamics (12:47)
- Driver & Dash Adjustment (3:55)