Difference between revisions of "LFS Editor/Guides"
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This page contains guides how to make a vehicle mod in the [[LFS Editor]]. | This page contains guides how to make a vehicle mod in the [[LFS Editor]]. |
Revision as of 13:49, 26 January 2024
LFS Editor | |
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Vehicle Mods |
This page contains guides how to make a vehicle mod in the LFS Editor.
Guides
- Vehicle Layout
- Modelling
- Texturing
- Suspension
- Wheels & Tyres
- Drivetrain
- Engine
- Masses
- Lights
- Dashboard
- Number Plates
- Mirrors
- Steering Wheel
- Driver Animations
- Custom Skins
- Customisable Colours
- Aerodynamics
- Driver Side Swap
- Car Configurations
- Moving Parts
- Collaboration
- Optimisations
Video tutorials
Official tutorials
by Scawen
- LFS Mods Introduction (11:49)
- LFS Modeller Overview (3:30)
- View Controls Overview (3:40)
- Updating a mod with a new version (4:06)
- Building the Brickmobile: Part 1 - Model (11:58)
- Exporting from Blender to LFS Editor (3:01)
- Building the Brickmobile: Part 2 - Texturing (9:24)
- Building the Brickmobile: Part 3 - First Drive (5:07)
- LFS Steering Animation Editor (12:09)
- Building the Brickmobile: Part 4 - Level of detail (LOD) meshes (5:43)
- Building the Brickmobile: Part 5 - Masses and object positions (5:22)
- Bike Steering & Suspension (13:19)
- Wheel rims in the LFS Editor (10:00)
Community-made tutorials
by Jake_Blasted
- LFS Editor HOW-TO guide 1 (47:26)
- Texturing & Clock Mapping (6:19)
- Custom Configurations (3:27)
- Suspension Types & Suspension Tuning (19:41)
- Aerodynamics (12:47)
- Driver & Dash Adjustment (3:55)