Difference between revisions of "LFS Editor/Guides"

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This page contains guides for the LFS Editor that connect [[Modeller]] and [[Vehicle Editor]] features.
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{{Infobox LFS Editor}}
  
If you don't find what you're looking for on this page, try opening the separate guide pages for [[Modeller Guides|Modeller features]] and [[Vehicle Editor Guides|Vehicle Editor features]].
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This page contains '''guides''' and tutorials how to make a [[Vehicle Mods|vehicle mod]] in the [[LFS Editor]].
  
== Setting up suspension for bikes ==
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== Guides ==
  
=== Rear suspension ===
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A list of guides is available in the info box on the right side of the page.
  
The "trailing arm" suspension type is recommended for the rear suspension. You create a "trailing arm" object with its object centre at the pivot point for the rear suspension. That must correspond with a "lower pivot" point in the vehicle editor.
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== Video tutorials ==
  
=== Front suspension ===
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{{Vehicle mods video tutorials}}
  
In the modeller:
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[[Category:LFS Editor|{{SUBPAGENAME}}]]
 
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[[Category:Guides]]
1) Adjust the "steering wheel" (handlebar) object so that the rotation point is aligned with the top bolt - the centre of the top bolt should have x=0 and y=0.
 
 
 
After the "steering wheel" is in the right place, then back in the vehicle editor:
 
 
 
2) Increase the "Trail Reduction" in the "Steering / Driver" section to match the offset between the stanchions and the steering axis. As you do that, the wheel moves forward. So then you reduce the "Forward" value in "Suspension" section by the same amount to compensate. By trial and error you can end up with the steering axis line going straight through the centre of the bolt, then the steering should work correctly.
 

Latest revision as of 07:36, 16 February 2024

LFS Editor
Vehicle Mods

This page contains guides and tutorials how to make a vehicle mod in the LFS Editor.

Guides

A list of guides is available in the info box on the right side of the page.

Video tutorials

Official tutorials

by Scawen

LFS Vehicle Editor Tutorials

  1. LFS Mods Introduction (11:49)
  2. LFS Modeller Overview (3:30)
  3. View Controls Overview (3:40)
  4. Updating a mod with a new version (4:06)
  5. Building the Brickmobile: Part 1 - Model (11:58)
  6. Exporting from Blender to LFS Editor (3:01)
  7. Building the Brickmobile: Part 2 - Texturing (9:24)
  8. Building the Brickmobile: Part 3 - First Drive (5:07)
  9. LFS Steering Animation Editor (12:09)
  10. Building the Brickmobile: Part 4 - Level of detail (LOD) meshes (5:43)
  11. Building the Brickmobile: Part 5 - Masses and object positions (5:22)
  12. Bike Steering & Suspension (13:19)
  13. Wheel rims in the LFS Editor (10:00)

Community-made tutorials

by Jake_Blasted

LFS Tutorial Playlist

  1. LFS Editor HOW-TO guide 1 (47:26)
    • 0:00 - Editor basics
    • 0:21 - Editor controls
    • 1:07 - Screen options
    • 6:11 - Sub-objects
    • 15:02 - Triangles
    • 28:21 - Triangle groups
    • 31:06 - Texturing groups and alphas
    • 36:00 - Points
    • 43:29 - Build
    • 44:55 - Auto-mirroring and deleting points
  2. Texturing & Clock Mapping (6:19)
  3. Custom Configurations (3:27)
  4. Suspension Types & Suspension Tuning (19:41)
  5. Aerodynamics (12:47)
  6. Driver & Dash Adjustment (3:55)