Difference between revisions of "LFS Editor/Guides/Lights"
From LFS Manual
< LFS Editor | Guides
Jump to navigationJump to searchm |
|||
| Line 11: | Line 11: | ||
! Mapping || Description | ! Mapping || Description | ||
|- | |- | ||
| − | | {{kbd|l_brk}} || brake | + | | {{kbd|l_brk}} || brake lights |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
| {{kbd|l_head}} || headlight (main headlights) | | {{kbd|l_head}} || headlight (main headlights) | ||
| Line 24: | Line 18: | ||
|- | |- | ||
| {{kbd|l_tail}} || tail light (red rear lights) | | {{kbd|l_tail}} || tail light (red rear lights) | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
| {{kbd|l_rind}} || rear indicator | | {{kbd|l_rind}} || rear indicator | ||
|- | |- | ||
| {{kbd|l_find}} || front indicator | | {{kbd|l_find}} || front indicator | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
| {{kbd|l_rfog}} || rear fog light | | {{kbd|l_rfog}} || rear fog light | ||
Revision as of 12:47, 13 February 2025
| LFS Editor | |
|---|---|
|
|
| Vehicle Mods |
Vehicle mods can have various lights like headlights, indicators, etc. This is done in the Modeller using special texture mappings.
- All light mappings have a name with prefix
l_. - The cutouts for all light mappings must share a single texture page.
The special names for light mappings are:
| Mapping | Description |
|---|---|
| l_brk | brake lights |
| l_head | headlight (main headlights) |
| l_side | side light (smaller lights near headlights) |
| l_tail | tail light (red rear lights) |
| l_rind | rear indicator |
| l_find | front indicator |
| l_rfog | rear fog light |
| l_ffog | front fog light |
| l_rev | reversing light |