Difference between revisions of "LFS Editor/Guides/Extrude and Lathe Functions"

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(Created page with "To use the extrude or lathe functions in the Modeller, first you select a series of points in order to create a cross section that you will either extrude linearly (extrud...")
 
 
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To use the extrude or lathe functions in the [[Modeller]], first you select a series of points in order to create a cross section that you will either extrude linearly (extrude) or rotate around a point (lathe).
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{{Infobox LFS Editor}}
  
You can see the cross section by enabling the {{old button|trace}} option in point mode, then selecting points in the correct order.
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To use the '''extrude or lathe functions''' in the [[Modeller]], first you select a series of points in order to create a cross section that you will either extrude linearly (extrude) or rotate around a point (lathe).
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 +
You can see the cross section by enabling the {{old button|trace}} option in [[LFS Editor/Modeller/Point Mode|point mode]], then selecting points in the correct order.
  
 
The trace function has two modes:
 
The trace function has two modes:
* {{old button|incl|#a1a1ff}} - include the last selected point
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* {{old button|incl|paleviolet}} - include the last selected point
* {{old button|excl|#a1a1ff}} - don't include the last selected point
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* {{old button|excl|paleviolet}} - don't include the last selected point
  
 
It can sometimes be confusing which order to select the points, and then choose 'inside' or 'outside' to get the desired effect.
 
It can sometimes be confusing which order to select the points, and then choose 'inside' or 'outside' to get the desired effect.
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== Extrusion ==
 
== Extrusion ==
  
* Put your viewpoint on the side so that you will pull the extrusion towards you
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{{steps
* Select the trace points in anti-clockwise direction as seen from that point
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| Put your viewpoint on the side so that you will pull the extrusion towards you.
* Create extrusion by clicking {{old button|extrude|#a1ffa1}} (and select outside, inside, etc.)
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| Select the trace points in anti-clockwise direction as seen from that point.
* Pull the points towards you
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| Create extrusion by clicking {{old button|extrude|palegreen}} (and select outside, inside, etc.).
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| Pull the points towards you.
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}}
  
 
Then you should find that your inside / outside request is respected.
 
Then you should find that your inside / outside request is respected.
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== Lathe ==
 
== Lathe ==
  
* Put your view on the side where the lathe operation will initially head towards (at the start of the curve)
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{{steps
* Select the trace points in anti-clockwise direction as seen from that point
+
| Put your view on the side where the lathe operation will initially head towards (at the start of the curve).
* Rotation will take place around the last point you select (which may or may not be included as part of the cross-section)
+
| Select the trace points in anti-clockwise direction as seen from that point.
* Go to 2D view and create lathe object by clicking {{old button|lathe|#a1ffa1}} (and select outside, inside, etc.)
+
| Rotation will take place around the last point you select (which may or may not be included as part of the cross-section).
 +
| Go to 2D view and create lathe object by clicking {{old button|lathe|palegreen}} (and select outside, inside, etc.).
 +
}}
 +
 
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[[Category:LFS Editor Guides|{{SUBPAGENAME}}]]

Latest revision as of 10:35, 14 February 2026

LFS Editor
Vehicle Mods

To use the extrude or lathe functions in the Modeller, first you select a series of points in order to create a cross section that you will either extrude linearly (extrude) or rotate around a point (lathe).

You can see the cross section by enabling the trace option in point mode, then selecting points in the correct order.

The trace function has two modes:

  • incl - include the last selected point
  • excl - don't include the last selected point

It can sometimes be confusing which order to select the points, and then choose 'inside' or 'outside' to get the desired effect.

Extrusion

  1. 1 Put your viewpoint on the side so that you will pull the extrusion towards you.
  2. 2 Select the trace points in anti-clockwise direction as seen from that point.
  3. 3 Create extrusion by clicking extrude (and select outside, inside, etc.).
  4. 4 Pull the points towards you.

Then you should find that your inside / outside request is respected.

Lathe

  1. 1 Put your view on the side where the lathe operation will initially head towards (at the start of the curve).
  2. 2 Select the trace points in anti-clockwise direction as seen from that point.
  3. 3 Rotation will take place around the last point you select (which may or may not be included as part of the cross-section).
  4. 4 Go to 2D view and create lathe object by clicking lathe (and select outside, inside, etc.).