Difference between revisions of "LFS Editor/Guides/Moving Parts"
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{{Infobox LFS Editor}} | {{Infobox LFS Editor}} | ||
− | [[LFS Editor]] supports creating '''moving parts''' using special [[../../Modeller/Subobject Mode|subobject types]]. This allows vehicle mods to have popup headlights, opening doors, spinning fans and more. Moving subobjects can rotate a set angle, slide or spin at a given speed. This can be connected to switched lights, ignition, horn or siren. | + | [[LFS Editor]] supports creating '''moving parts''' using special [[../../Modeller/Subobject Mode|subobject types]], referred to as ''moving subobjects''. This allows vehicle mods to have popup headlights, opening doors, spinning fans and more. Moving subobjects can rotate a set angle, slide or spin at a given speed. This can be connected to switched lights, ignition, horn or siren. |
− | This guide describes the most common use cases of moving | + | This guide describes the most common use cases of moving subobjects. For detailed information about configuring the moving subobjects, see the [[../../Modeller/Subobject Mode|subobject mode]] reference manual. |
[[Image:LFS Editor popup headlights detail.gif|XR GT Turbo with popup headlights]] | [[Image:LFS Editor popup headlights detail.gif|XR GT Turbo with popup headlights]] | ||
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== Options == | == Options == | ||
− | Before you begin adding a moving | + | Before you begin adding a moving subobject, you need to consider these questions: |
* What type of motion does it do? Does it rotate, slide or spin? | * What type of motion does it do? Does it rotate, slide or spin? | ||
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== Creating a moving subobject == | == Creating a moving subobject == | ||
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+ | === Adding a new moving subobject === | ||
+ | |||
+ | === Converting a static part into a moving subobject === | ||
== Example 1: Popup headlights == | == Example 1: Popup headlights == |
Revision as of 18:16, 14 June 2024
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LFS Editor | |
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Vehicle Mods |
LFS Editor supports creating moving parts using special subobject types, referred to as moving subobjects. This allows vehicle mods to have popup headlights, opening doors, spinning fans and more. Moving subobjects can rotate a set angle, slide or spin at a given speed. This can be connected to switched lights, ignition, horn or siren.
This guide describes the most common use cases of moving subobjects. For detailed information about configuring the moving subobjects, see the subobject mode reference manual.
Options
Before you begin adding a moving subobject, you need to consider these questions:
- What type of motion does it do? Does it rotate, slide or spin?
- Which axis does it rotate or move around when activated?
- Which car switch does it connect to?