Difference between revisions of "LFS Editor/Guides/Lights"

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Line 11: Line 11:
 
! Mapping || Description  
 
! Mapping || Description  
 
|-
 
|-
| {{kbd|l_brk}} || brake (main mapping of brake light)
+
| {{kbd|l_brk}} || brake lights
|-
 
|  {{kbd|l_sbrk}} || side brake (e.g. side of a curved brake light)
 
|-
 
|  {{kbd|l_tbrk}} || top brake (e.g. top of a curved brake light)
 
|-
 
|  {{kbd|l_cbrk}} || centre brake (e.g. brake light in rear window)
 
 
|-
 
|-
 
|  {{kbd|l_head}} || headlight (main headlights)
 
|  {{kbd|l_head}} || headlight (main headlights)
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|-
 
|-
 
|  {{kbd|l_tail}} || tail light (red rear lights)
 
|  {{kbd|l_tail}} || tail light (red rear lights)
|-
 
|  {{kbd|l_stail}} || side tail light (e.g. side of a curved tail light)
 
|-
 
|  {{kbd|l_ttail}} || top tail light (e.g. top of a curved tail light)
 
 
|-
 
|-
 
|  {{kbd|l_rind}} || rear indicator
 
|  {{kbd|l_rind}} || rear indicator
 
|-
 
|-
 
|  {{kbd|l_find}} || front indicator
 
|  {{kbd|l_find}} || front indicator
|-
 
|  {{kbd|l_rsind}} || rear side indicator
 
|-
 
|  {{kbd|l_fsind}} || front side indicator
 
 
|-
 
|-
 
|  {{kbd|l_rfog}} || rear fog light
 
|  {{kbd|l_rfog}} || rear fog light

Revision as of 12:47, 13 February 2025

LFS Editor
Vehicle Mods

Vehicle mods can have various lights like headlights, indicators, etc. This is done in the Modeller using special texture mappings.

  • All light mappings have a name with prefix l_.
  • The cutouts for all light mappings must share a single texture page.

The special names for light mappings are:

Mapping Description
l_brk brake lights
l_head headlight (main headlights)
l_side side light (smaller lights near headlights)
l_tail tail light (red rear lights)
l_rind rear indicator
l_find front indicator
l_rfog rear fog light
l_ffog front fog light
l_rev reversing light