LFS Editor/Guides/Lights

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LFS Editor
Vehicle Mods

Vehicle mods can have various lights like headlights, indicators, etc. This is done in the Modeller using special texture mappings.

  • All light mappings have a name with prefix l_.
  • The cutouts for all light mappings must share a single texture page.
  • A second word is allowed e.g. l_head front / l_head top. The second word is only to make it clearer for the mod creator. The maximum is 4 mappings per special name in a configuration.

The special names for light mappings are:

Mapping Description
l_brk brake lights
l_cbrk central brake light
l_side side light (smaller lights near headlights)
l_head headlight (main headlights)
l_high high beam
l_tail tail light (red rear lights)
l_rind rear indicator
l_find front indicator
l_rfog rear fog light
l_ffog front fog light
l_rev reversing light
l_extra extra light