Difference between revisions of "IS MCI"

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Since the maximum number of cars per packet is currently 16, you can receive up to 3 IS_MCI packets for each request or after each interval. If you need to process data for all cars, you should check the [[InSim_structs#CompCar|CompCar]] Info flags for CCI_FIRST and CCI_LAST, to make sure you include every car.
 
Since the maximum number of cars per packet is currently 16, you can receive up to 3 IS_MCI packets for each request or after each interval. If you need to process data for all cars, you should check the [[InSim_structs#CompCar|CompCar]] Info flags for CCI_FIRST and CCI_LAST, to make sure you include every car.
  
== Version history ==
+
== Changelog ==
  
* {{LFS version|0.5Z}}: Packets are sent at regular game update intervals.
+
* {{LFS version|0.5S}}: Packets support 2000 laps.
 +
* {{LFS version|0.5V}}: Packets are available in [[:Category:Open area tracks|arenas]].
 +
* {{LFS version|0.5X10}}: Minimum time interval between packets reduced to 50 ms.
 +
* {{LFS version|0.5Z}}: Packets are sent at regular game update intervals. A CCI_LAG bit is available in the CompCar structure.
 
* {{LFS version|0.6B}}: Minimum time interval between packets reduced from 50 ms to 40 ms.
 
* {{LFS version|0.6B}}: Minimum time interval between packets reduced from 50 ms to 40 ms.
 
* {{LFS version|0.7A}}: Minimum time interval between packets reduced from 40 ms to 10 ms. Maximum cars increased from 8 to 16 - see {{var|MCI_MAX_CARS}}.
 
* {{LFS version|0.7A}}: Minimum time interval between packets reduced from 40 ms to 10 ms. Maximum cars increased from 8 to 16 - see {{var|MCI_MAX_CARS}}.
 +
* {{LFS version|0.7F}}: Packets are no longer sent after clicking the replay slider.
  
 
== See also ==
 
== See also ==

Latest revision as of 15:22, 14 February 2026

IS_MCI
Car info for multiple cars (more detailed than IS_NLP)
Overview
Size 4 + NumC * 28
Type ISP_MCI (38)
Usage info
Last updated 0.7A
Previous packet
IS_NLP
Next packet
IS_MSX

The Multi Car Info is sent by LFS as a reply to a TINY_MCI request, or at regular intervals if requested in IS_ISI.

Packet details

IS_MCI packet properties
Type Name Description
byte Size 4 + NumC * 28
byte Type ISP_MCI
byte ReqI 0 unless this is a reply to an TINY_MCI request
byte NumC number of valid CompCar structs in this packet
CompCar Info[MCI_MAX_CARS] car info for each player, 1 to MCI_MAX_CARS (NumC)

Size

The size of the packet varies from 4 to 452 bytes, depending on NumC. The maximum size is governed by MCI_MAX_CARS:

const int MCI_MAX_CARS = 16;

Type

The packet type from the ISP_ enumeration, always ISP_MCI.

ReqI

ReqI is equal to zero, unless the packet is a reply to a TINY_MCI request.

NumC

The number of cars in the packet.

Info

A list of CompCar structs, one for each car.

Notes

Since the maximum number of cars per packet is currently 16, you can receive up to 3 IS_MCI packets for each request or after each interval. If you need to process data for all cars, you should check the CompCar Info flags for CCI_FIRST and CCI_LAST, to make sure you include every car.

Changelog

  • 0.5S: Packets support 2000 laps.
  • 0.5V: Packets are available in arenas.
  • 0.5X10: Minimum time interval between packets reduced to 50 ms.
  • 0.5Z: Packets are sent at regular game update intervals. A CCI_LAG bit is available in the CompCar structure.
  • 0.6B: Minimum time interval between packets reduced from 50 ms to 40 ms.
  • 0.7A: Minimum time interval between packets reduced from 40 ms to 10 ms. Maximum cars increased from 8 to 16 - see MCI_MAX_CARS.
  • 0.7F: Packets are no longer sent after clicking the replay slider.

See also


Initialisation IS_ISI
Version Information IS_VER
General Purpose IS_TINY · IS_SMALL · IS_TTC
State Reporting and Requests IS_STA · IS_SFP · IS_ISM
Text Messages and Key Presses IS_SCH · IS_MSO · IS_III · IS_MST · IS_MTC · IS_MSX · IS_MSL
Voting IS_VTN
Race Tracking IS_RST · IS_REO
Autocross IS_AXI · IS_AXO · IS_UCO · IS_OCO · IS_AXM
Connection Tracking IS_NCN · IS_CNL · IS_CPR · IS_ACR · IS_NCI · IS_SLC · IS_CIM
Car Tracking IS_NPL · IS_PLP · IS_PLL · IS_LAP · IS_SPX · IS_PIT · IS_PSF · IS_PLA · IS_PEN · IS_TOC · IS_FLG · IS_PFL · IS_FIN · IS_RES · IS_NLP · IS_MCI · IS_CRS · IS_CON · IS_OBH · IS_HLV · IS_CSC
Camera Control IS_SCC · IS_CPP
Replay Control IS_RIP
Screenshots IS_SSH
InSim Buttons IS_BFN · IS_BTN · IS_BTC · IS_BTT
AI Control IS_AIC · IS_AII
Other packets IS_MOD · IS_CCH · IS_PLC · IS_HCP · IS_JRR · IS_MAL · IS_PLH · IS_IPB